Douglas Chee_033020_In Context Renders (Updated 040320)

Initial Renders (033020):



Post-Processed Renders (040220):





Comments

  1. I love the breaking bad context. The top view is great, I think its well executed. The elevation seems a little bit off to me. I think the brown texture is really successful. The silver seems too clean for this context - it seems to highlight certain details really well but I think it might be more successful if it emulates the context similar to what the brown texture is doing. I would look into greens like the plants or gold to highlight the details. The second rendering looks a bit stiff, I think maybe showing them in motion would help. Maybe showing sand blowing in the wind like this shorturl.at/kuxIK

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