Kristoff Fink_Updated Massing + Texture Progress


   
    Updated Painted Detail






 



Comments

  1. The texture works quite well on the form, because the bright orange brings up all the sharp details (the knots on the body of the "seahorse" in the first image, the sense of cracking of the sphere in the second, the layered shells of the sphere in the third, and the throns and blades in the forth).

    I can see the the giant sphere in the middle is the space for exhibition and full-range interaction, but I am not sure there is any hint for other program and function (though I know the overall mass is a sky relaxing park); anyway, your interior will reveal that.

    Any windows? Or you would not like any openings to create the immersive inner AR/VR and lighting experience.

    Can't wait to see how this intersect with surrounded buildings and also the interior arrangement.

    Mingda

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